DiscoveryFEST has and continues to develop best-practice curricula that encourage discovery-based learning, social-emotional development, and increased academic interests. In addition to being utilized by DiscoveryFEST program staff, these festivities are also able to be used across a variety of locations and scenarios.
Sample lesson plans can be provided upon request
krewe of play
The Afterschool Superhero League
Comic books and superhero stories have delighted readers through their rich stories and excitement that inspire new levels of creativity and wonder regardless of age. Through the various lessons and activities included, students will discover and experience fun and engaging art, science, math, civics, physical activity, reading comprehension, and many more projects that stem from the student’s own imagination and curiosity.
The Afterschool Superhero League utilizes disguised learning and enrichment activities that complement the academic processes of the school day alongside comic books and graphic novels that have been supplemented with grade level vocabulary words that are aligned with Grade Level Objectives, Common Core standards, and the Accelerated Reader program.
Through the Afterschool Superhero league, we attempt to bring the comic book world’s signature creativity and wonder to an afterschool curriculum. Just like the entertaining tales of Captain America, Spiderman, Superman, Wonder Woman, Green Lantern, the X-Men, and many other heroes, this festivity connects many different areas of wonder for youth in a variety of settings.
Imagination University is an experience designed for children of all ages to explore and create worlds with the help of their own imaginations. For generations, countless individuals have been enchanted by tales of adventure, fantasy, and wonder. These memorable tales, lands, and characters come to life not only through the pages of books but also through films, toys, games, comics, television, and many other mediums. Using these familiar stories and their various presentations, the Imagination University activities utilize disguised learning and enrichment activities to build off of the natural processes of curiosity and discovery that begin within a child’s imagination.
The Imagination University curriculum allows stories and fairytales to come alive outside of a book or a movie, presenting the opportunity for the child’s own curiosity to guide learning. Imagination University participants receive the opportunity to explore the wonder and excitement of other worlds and faraway lands in the comfort of their classroom, afterschool program, summer camp, or another nearby location. Throughout this imaginative experience, each child creates their own experience of adventure, following curiosity and interests along the way.
In Discovery Arcade’s exciting curriculum, familiar characters such as Super Mario, Sonic the Hedgehog, Pac-Man, and other video game icons come together to create an innovative learning experience for kids of all ages.
Inspired by the extensive library of arcade and console games and their characters, Discovery Arcade aims to put students in a whole new game. From creating their own games, discovering a video game’s building blocks, or practicing comparison and the contrast between various games, Discovery Arcade seeks to be as innovative as the games that serve as its inspiration. This festivity makes arts & crafts, science & technology, culture & geography, non-directive play, team building, physical activity, social-emotional skills, reading comprehension, creative writing, and much more come to life, not only on the arcade screen but in the classroom as well.
Through video games, players complete intricate puzzles and tasks using (and improving) their hand-eye coordination, motor control, spatial awareness, memory capacity, and knowledge retention, amongst other skills. In addition to structured play sessions featuring video games, Discovery Arcade utilizes a variety of enrichment activities that help students develop these skills as well as highlighting vocabulary, critical thinking, and creative expression skills that supplement a child’s imagination, curiosity, and creativity.
DiscoveryFEST's Leadership Krewe curriculum encourages and fosters an environment for youth to become a civically engaged and community minded. Through activities that focus on self-knowledge and the common good, students gain a sense of responsibility and pride in themselves and for their community.
Members of the Leadership Krewe create and engage in service learning by creating their own community projects in the hopes of fostering further academic gain and the development of lifelong skills. Acting as engaged members of the community, students become a team of problem-solving and forward-thinking citizens.
Upon completion of the course, Leadership Academy scholars will be equipped with respect for themselves, others, and their community and know that they have the power to be the change.
Sports can be a powerful agent in introducing individuals to concepts of teamwork, sportsmanship, perseverance, and other skills in addition to the many health and fitness benefits physical activity provides.
DiscoveryFEST's PlayFEST curriculum aims to connect both the seen and unseen aspects of games and sports together in the same arena. PlayFEST uses disguised learning, enrichment activities, and, of course, a variety of games and sports to complement the academic processes of the school day and the many powerful processes of play and sport.
Through twelve units crafted around twelve different sports, this festivity introduces its participants to these physical activities, which are extended and complemented with art, science, math, civics, geography, social and emotional learning, and many other modalities to bring out the all-star in today’s classrooms and youth.
Since 1977, the Star Wars universe has delighted generations of individuals with its adventures taking place a long time ago, in a galaxy, far, far away. DiscoveryFEST’s S.T.E.A.M. Galaxy curriculum launches youth into these very far away galaxies and their unique locales as they embark on their own heroic quests through science, technology, engineering, art, and mathematics activities.
Like other DiscoveryFEST original festivities, S.T.E.A.M. Galaxy utilizes disguised learning to create an immersive and innovative enrichment experience that builds off the base of a young person’s ability to create, discover, imagine, and play.
Aligned to current academic standards, S.T.E.A.M. Galaxy sees youth creating their own lightsabers by producing simple circuits, using coding to guide their loyal droid on a secret mission, designing and developing their own spacecrafts, droids, and more!
Krewe of Play
The Krewe of Play is a leadership program that allows participating youth to facilitate activities on the recess yard for their peers and younger students. Krewe of Play participants are trained by and work closely with DiscoveryFEST recess coaches to develop their leadership potential, gain confidence, and development of leadership characteristics that we believe can and will translate well to leadership both in arenas of play, in the classroom, and beyond!
Let the Adventures and Imaginations Roll (The L.A.I.R.)
The process of play allows a child to his or her imagination and expressive abilities, practice roles and responsibilities, develop critical thinking skills, and better many other curative factors. By utilizing costumes, toys, and a variety of other materials, children have the ability in the L.A.I.R. to take their playground experiences and recess time to a whole new level of excitement.
The L.A.I.R. builds on play’s natural abilities to reflect a child’s communicative skills to create a playful environment that fosters further social-emotional development, problem-solving, and self-expression in a safe, structured environment. Through this festival of play, children not only bring their imaginations to life on their playgrounds but also continue their learning and development.